There's no doubt that video games and manipulating phones and tablets develop certain skills. But if we think all that button pushing and finger-swiping are improving manual dexterity, apparently it's not doing so in ways that still matter greatly—such as the skills needed by a surgeon.
Roger Kneebone, professor of surgical education at Imperial College, London, says young people have so little experience of craft skills that they struggle with anything practical. ... "It is a concern of mine and my scientific colleagues that whereas in the past you could make the assumption that students would leave school able to do certain practical things—cutting things out, making things—that is no longer the case," says Prof Kneebone.
Prof Kneebone says he has seen a decline in the manual dexterity of students over the past decade. ... Students have become "less competent and less confident" in using their hands, he says. ... "We have students who have very high exam grades but lack tactile general knowledge."
Such skills might once have been gained at school or at home, whether in cutting textiles, measuring ingredients, repairing something that's broken, learning woodwork or holding an instrument.
Is this something to be gravely concerned about, or will we simply turn surgery over to robots the way we have turned shifting the gears in our cars over to automatic transmissions?